An unfinished project (Mobile platforms), but much of the GUI exploration was well under way before the project was dropped. A chance to explore a more serious and sci-fi concept.

Nexus, at its heart, was a sci-fi card game that involved fighting characters the player would control by using their cards. Defensive and attacking cards were envisioned. A game of collection and confrontation.

© 2020  Stewart Graham -

Illustration. Graphic Design. Animation. Art.

For the past thirty five years, I've been creating and designing game art, concept art and graphic design for a wide host of projects and clients. Recently, I've been dipping into the world of landscape painting. Please feel free to contact me if you would like a new logo, business card, visual campaign or even a commissioned landscape painting.

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